-A pack of hellhounds
Once the local fire mages come to help suppress the fire and lava a large group gathers around the old theater. The Inheritors are able to get out alive along with a bunch of the halfling and elven children that were locked away by the werewolves. Vhalak says he will contact the group when “it’s safe” (it seems his cover must continue for his current mission).
A familiar face emerges from the city streets as well. Shaking off the snow from his boots, a half elf, dressed in shody armor and a patchy beard with side burns, reveals to be Sir Reginald Alvar, along with him is his trusty steed, “Dharma,” the polar bear. He was hired to investigate the disturbance so sends a group of mages that are a part of the Frostopolis Sentinel Department (F.S.D.) to cast spells on the crime scene (Zone of Truth, Detect Magic, See Invisibility, Detect Thoughts, Detect Evil, Speak w/ Dead, etc.) He grills the party and is upset to see Felicia and Valin again in these circumstances. However, finding their story to be truthful, he helps the group and only lets up the fact that he is searching for the group the Whispering Wind who might be affiliated with the lycanthropes. He also verifies that their deed to the theater looks authentic and “welcomes” the group to the neighborhood with a grunt before leaving.
When the dust settles the group begins the long process of cleaning up the theater before heading to bed. While discovering the treasures left behind by the werewolves Ardhorn trips over a large construct in one of the storage rooms. He calls the group over and they figure out it’s an old Warforged unit that must have belonged to Razzle Frazz at one time. They are able to turn the inert construct on and find out his name is Standard Bearer. He agrees to help the group in restoring the theater to it’s original status.
The next day, early in the morning, while Standard Bearer (“Stan” for short) is trying to go through his old routine for the theater a knock on the door is heard. 3 kobolds, one combing a wig, one with plenty of pockets looking about and working on a wand, and the third who introduces himself to the construct as the charismatic Dewey Raines. He wants to find out what happened here yesterday to report on it for the Frostopolis Minstrel (a public news organization for the whole city). Once Dewey’s wig is on an interview is made with a wand and a strange, floating orb that records their every movement and word and Ardhorn gladly tells them everything that has happened to them and the theater in the past 20 years as well as last night. Other characters hear what’s happening outside and before they can interact with the lizard bards they are gone as quickly as they came. Ardhorn is scolded for being so forward to the Minstrel crew.
Stan and the others visit Razzle Frazz (of course, not before handling a random wizard’s awry spell going wrong and bringing a phase spider onto the crowded streets of the city) and he is glad to see Stan is alive and Felicia tells him in private that their son, Ashborne, is actually alive. Razzle Frazz wishes to meet him soon and she agrees. He rewards Felicia with a magical bow that he says once belonged to a single named dwarf by the name of Balderk. The dying bard is not happy though as the Minstrel has been a bit slanderous with Ardhorn’s words and painted the theater to be a dangerous place. The same kind of floating orb the kobolds have is also in Razzle Frazz’s room showing the report from Ardhorn; it seems the kobold’s report to the public travels fast in Frostopolis with this strange orb called a “Tenser’s Tableau” in many houses of upper class citizens of the city.
For the next month, the Inheritors begin to rebuild the theater:
Felicia is able to hire a gardener and a kitchen staff though is stressed in getting things done before the first opening night for them. She unfortunately acquires a taste for the addictive drug “True Myth” that plagues the city. Her habit is short lived but doesn’t leave her in good shape at the end of the month.
Ardhorn is able to work on the fountain in the theater and finds out it has a portal that goes somewhere else at the bottom of the well. He is able to spruce the fountain up for now and hires a grand carnival trapeze act for their first night and advertises for it well.
Cade is tasked with rebuilding many of the side rooms and the main auditorium (where the roof has caved in). He does so but unfortunately it leaves him a bit exhausted at the end of the month.
Valin is able to brew the finest Ale for the opening night and is able to mine out the lava rock from the basement. He is able to restore the lava vents successfully keeping the whole theater warm.
Standard Bearer is able to fix the front of the theater and able to clear out the random stray animals that have found residence in the barn that used to house the carnival animals of the theater. He also tries to get a crazy homeless man to stop living in the back alley of the theater. The human white haired old man rants and raves about “Dragons who once were little boys” and that he is “trapped in another plane not of his own.” Stan is able to get the old man to leave during show nights at least but he keeps coming back.
After a successful opening night of the Theater’s Reopening the Inheritors go to their favorite tavern to celebrate. While traveling through the market they are broadsided by a run-away sheep. In it’s mouth is a scroll of “Speak with Animals.” Ardhorn gets the hint and casts it on himself. The sheep is actually Finethir Shinebright, a local transmutation high elf wizard who owned a wand of True Polymorph which he used to work many wonders on behalf of local officials, nobles and merchants of Frostopolis. However, one fateful night 2 years ago he ended from his meditative trance to find his apprentice, Ahmed Noke, standing over him, clutching the wand. The elf didn’t realize it until it was too late but Ahmed had turned him into a sheep.
Before his story could continue, a half-orc, by the name of Guz, along with a couple of hellhounds and a cloaked large figure, came up to the Inheritors asking for their naughty sheep to be returned to them. Shinebright doesn’t wish to go with them and the party defends the sheep. The half-orc is quick to strike and a battle ensues; the cloaked figure is revealed to be a yeti and the party and the sheep are nearly defeated but they are able to kill their opponents. In the middle of the fight, as Felicia uses her new magical bow for the first time, a magic mouth spell goes off from the bow. Razzle Frazz’s voice is heard through the carving of the dwarf’s head on the bow’s handle saying: “Pfft, haha! Fooled you, Felicia! This bow’s cursed with an evil spirit, that’s what you get for leaving me in Phandelver. Now we’re even!” It seems the bow has cursed Felicia with vengeance on any person who strikes her. A dwarf voice echoes in her head saying, “The Sleeper One will not let me rest until I have vengeance!”