The group stays the night in the inn while Senna stays at the Wachterhaus and Deckard and Ghrakis end up in stocks for the night. The stocks are full of women, men, and children, and Ghrakis (though a bit fearful at first) meets a new friend who seems to know their names through his own dreams. The dusk elf’s name is Kasimir Velikov, he was locked up for being in Vallaki without a Vistana escort while he was purchasing goods for his clan of elves. That night, “Wind” checks on Senna, Deckard, and Ghrakis and even though they are in weird situations, they say they are fine.
The next day, Ghrakis gets the feeling that Kasimir might be their “ally” against Strahd since he is a wizard and knows the names of his friends. He agrees to help them if they escort him to the Amber Temple soon, they agree.
They then leave the children from the Bonegrinder with the local church. At Saint Andral’s Church they meet Father Lucian and a couple other orphans. He agrees to watch the children from Barovia village if they return St. Andral’s missing bones; St. Andral (which turns out to be the original name of the angel of Pelor, Malakiy, before he became an angel) is a saint who’s crypt is in the church to the Morninglord . The party finds that Milivoj (an orphan who digs the graves for the church) stole the bones himself and sold them to the coffin maker, Henrik, in order to feed his brother and sister. Ghrakis is grateful to the stubborn Milivoj and says he’ll teach him tomorrow morning how to properly swing a sword.
The party begins towards the coffin maker’s house but are interrupted by a Vistana named Arrigal, who does not seem pleased that Kasimir is in the town. “Wind” recognizes him to be the same man who offered the party a letter to come into Barovia for help way back in Midia less than a week ago. They demand answers, he playfully tells the group that Strahd is the one who tells him what to do and it was his job to bring them here. Arrigal seems more concerned that Kasimir hasn’t introduced his new “friends” to his brother, Luvash. With some awkward gestures, Kasimir, in fear, tells the party for them to go meet Luvash at the Vistani camp outside of the town.
They travel an hour away into the woods outside of the town and come to the Vistani camp and Dusk Elf clan homes. Luvash is beating a man within an inch of his life for failing to watch his daughter, Arabelle, who has gone missing. Kasimir introduces them and Luvash insists that if Kasimir wants to leave with his new friends and travel outside of his home, he must find Arabelle. Wind is very upset with how they have been treated here in Barovia and even with much warning from Kasimir, it’s not enough as Arrigal strikes him down through the throat and knocks Wind unconscious. It’s not enough as they see Wind’s wounds begin to knit together and they all realize he is a revenant. Wind tries to attack when he gets up and Luvash sighs, “Now one of your brothers must die, Kasimir.” The dusk elf defuses the situation by casting “Sleep” on the tabaxi. He falls asleep and swears that they will find Arabelle immediately and to spare his friends. Luvash agrees and they drag their catnapping friend away to Kasimir’s home.
Kasimir explains to a more calm party that his whole entire race was killed by Strahd, all that is left is about 20 male dusk elves that live here, under the “protection” of the Vistani who camp here. Patrina, Kasimir’s sister, is locked away in the crypts of Castle Ravenloft thanks to Strahd and he wishes to free her. The only way to do so would be to go to the Amber Temple south of here. The heroes recognize “amber doors” in their fortunes and realize there is a connection there so they know another place for them to go is south toward the mountains where this temple is that Kasimir is set to go to as well.
The group decides to find Arabelle and their tracking leads them north to lake Zarovich. Before getting there Wind, trips over a severed hand with a magical glove on it. He takes it of the now skeletal hand and puts it on, feeling called to it. No longer able to take the glove off, the catfolk doesn’t mind as he feels that his glove is the most powerful weapon at his disposal.
When arriving at the lake the group sees In the distance a lone figure fishing and tosses a bag in to the water. Realizing that the bag had a person in it and that a strange water beast was on its way to feast upon the bag, the heroes grab a row boat and get there just in time to kill the fisherman (thanks to Wind’s new Versatility Glove that summoned a heavy crossbow that shot lightning bolts from it) , a crocodile and fend off a swarm of quippers. They save Arabelle who was in the bag and she demands to be sent home.
The heroes take her back and Luvash is very glad to see her. Kasimir is even able to convince Arabelle that Arrigal doesn’t need to kill the Tabaxi as he swore he would when they returned. The Vistani are happy and give them a treasure, explain that the potions that Vistani try to sell adventurers to get out of the fog are fake, and that Kasimir is free to go, if only for a few days. Kasimir understands that Luvash will kill his brothers if he’s gone too long.
The group returns to the Inn to check in and the majority of the group. They meet a half elf gentleman named Vasili von Holtz who is living at the inn too. He claims to be a ringmaster of a traveling carnival and claims to be from Midia. He isn’t too much help to the group but does mention what he knows of the land around here. He mentions that there used to be an order of knights to the silver dragon that used to live in the now abandoned mansion not far to the southwest of here called Argynvostholt. He takes his leave with a bag of apples (and a wolf steak hidden inside as well) and wishes the heroes “Good luck” and that if they ever want to hear more of his weird traveling tales to stop by tonight here at the inn to hear his stories.
The party finally arrives at Henrik’s (the coffin maker) home that night. They force their way in as he denies them entry at first. He’s very scared and gladly tells the heroes where the bones of St. Andral are. Wind grabs part of the set of bones hidden away and begins to look in the junk room upstairs for the other half. Once doing so, Henrik’s fear sets in and runs out of the home screaming as Wind’s hand is grabbed by a strange creature from within one of the boxes as it punches out towards the catfolk!